The last 22 days, we've been working on this project in school :) The assignment was to translate a humanoid character of your own choice and design into 3D using Maya and Mudbox. This is the final result! It's only my second character ever in 3D, so it was i big challenge, but also lots of fun. Enjoy!
What I did: Design, Modelling, Sculpting, Coloring, Posing, Rendering
Programs: Photoshop, Maya, Mudbox, After Effects
![](http://2.bp.blogspot.com/-_pSiWxoTv5A/UUw1c74K23I/AAAAAAAAAPo/WwN__lMQ-VQ/s320/Biped_CHR_MaasaiKoinet_TurnAround_ART+(2).png) |
Technical Turnaround |
![](http://2.bp.blogspot.com/-IBj_lc8kGcg/UUw1dXLVD_I/AAAAAAAAAP4/MHKmOBxzAes/s320/Biped_CHR_MaasaiKoinet_TurnAround_ART.png) |
Pose Sheet |
![](http://1.bp.blogspot.com/-89BK0bdOi50/UUw1c9EEhqI/AAAAAAAAAPs/h5bj9kq3e3c/s320/Biped_CHR_FinalConcept_ART_001_ES.png) |
Final Concept |